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bubulici0us

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  1. Felicitari arata tare bine
  2. Star Wars: The Force Unleashed, also known as The Force Unleashed, is a LucasArts video game and part of the The Force Unleashed project; other The Force Unleashed project developers and publishers include Dark Horse Comics, Lego, Hasbro, and Del Rey Books.The Force Unleashed was initially developed for the PlayStation 2,PlayStation 3 Wii,and Xbox 360 consoles and on the iOS,second-generation N-Gage,Nintendo DS,PlayStation Portable,and Java-equipped mobile phone handhelds. The sequel, Star Wars: The Force Unleashed II, was announced at the 2009 Spike Video Game Awards. The game was released in North America on September 16, 2008, in Australia and Southeast Asia on September 17, and in Europe on September 19.LucasArts has released downloadable content for the PlayStation 3 and Xbox 360 consoles.[An Ultimate Sith Edition of the game, containing new and all previously released expanded content, was released in November 2009,Star Wars: The Force Unleashed: Ultimate Sith Edition also expanded the game's presence to the Microsoft Windows and Mac OS platforms. The project bridges the two Star Wars trilogies and introduces a new protagonist, code named "Starkiller", as Darth Vader's secret apprentice.Reviews offered mixed response, praising The Force Unleashed for its compelling story, robust physics, impressive art and soundtrack, but also citing frustrating gameplay. Despite these mixed reviews, the game was a bestseller in the United States and Australia, with over one million copies sold its debut month.The game has sold over seven million copies,and it is the fastest-selling Star Wars video game. The Force Unleashed is a third-person action game in which the player's character's weapons are the Force and a lightsaber.Developers treated the main character's lightsaber like another Force power, and wanted to ensure "something visceral and cool" happened with each button-push.The game has a combo system for stringing lightsaber attacks and for combining lightsaber attacks with Force powers.Experience points earned by killing enemies and finding artifacts can be used to increase Starkiller's powers and traits.The gameplay is intended to be easy to learn; the development team included "horrible" gamers to help ensure the game's accessibility.Players can casually run and gun through the game, but the game rewards those who take a stealthy, more tactical approach.The game includes enemies that are easy to overcome; game difficulty arises from presenting these enemies in large numbers that can wear down the player's character.Additionally, enemies learn from the player's character's attacks; using the same attack on different characters can sometimes lead to the player's character doing less damage.The enemies, which number over 50, have various strengths and weaknesses; developers faced the difficulty of effectively placing them throughout the game's varied environments. The game's developers wanted each platform to offer players a distinct, "unleashed" experience.Some gameplay elements were not ported to all platforms because of each platform's differing features; for example, the Wii's "social experience" led to the design of that version's two-player duel mode.Although the story and characters are consistent across all platforms, specific details vary between them; for example, the opening level on Kashyyyk is a daytime attack on the Xbox 360 and the PS3, while the Wii, PS2, and PlayStation Portable depictions happen at night and have a different design.LucasArts offered downloadable expansions for both the PS3 and Xbox 360 versions.The Wii, PlayStation 2, and PSP versions, all developed by Krome Studios, feature levels not included in the Xbox 360 or PS3 versions,including Jedi trials in which Starkiller encounters the spirits of long-dead Jedi and Sith.The Wii version uses the Wii Remote to simulate the ability to wield a lightsaber, while the Nunchuk attachment simulates Force power use.The PlayStation Portable version features an exclusive mode that allows players to reenact five battles and events from the Star Wars films as well as a duel mode, a multiplayer mode for up to four players, and a survivor mode.The Nintendo DS version, developed by n-Space, allows players to use the stylus to input a chain of lightsaber effects combined with Force powers.THQ's Universomo studio developed Java, iOS, and N-Gage versions of The Force Unleashed that are different from other platforms', but still tell a story about Darth Vader's secret apprentice. These games feature a "CellWeaver" gesture system: each enemy has a symbol above its head that corresponds to a "gesture" or button combination that controls the player's character's attack. Link Trailler In HD:
  3. Naruto Shippuden: Ultimate Ninja Storm 2, known in Japan as Naruto Shippuden: Narutimate Storm 2 (NARUTO-ナルト- 疾風伝ナルティメットストーム2?) is the sequel to Naruto: Ultimate Ninja Storm developed by CyberConnect2 and published by Namco Bandai Games. It was released on the PlayStation 3 and Xbox 360 on October 15 in Europe, October 19 in North America and October 21 in Japan. The gameplay retains many of the elements from the first game. The game features 23 interactive and destructible stages. Each character can also gain new combos and jutsu by activating the Awakening Mode. As the story progresses, players will unlock new Jutsu and Ultimate Jutsu for certain characters. Jutsu clashes, however, have been removed. Support characters return with 2 new features. The first feature is Support Types. These types are Defense, Attack, and Balanced. Each of these can be unlocked for each support character and will decide the actions of the support character during Support Drive level 1. The 2nd new feature is the Support Drive. Support Drive has 2 levels. Level 1 is activated once the players support characters are summoned enough times. When Support Drive level 1 is activated, the players support characters will summon themselves automatically depending on their support type depending on what actions the player is executing. When a support character automatically summons itself, it will not reset the support character charge gauge, and can even summon when the gauge is not full. A support character cannot be manually summoned by the player if it has already automatically summoned itself. If a support character is set to Defense, it will automatically summon itself when the player is charging chakra, block the opponent from dashing into the player. When a support character is set to Attack, it will help the player attack the opponent through combos, and knock the opponent back when a combo sends them flying. When a support character is set to Balanced, they will throw projectiles along side the player when the player uses chakra projectiles and block incoming Ultimate Jutsus, at the expense of losing that support for a while. When Support Drive level 2 is activated, for a limited amount of time the player will be capable of releasing a Team Ultimate Jutsu. A Team Ultimate Jutsu is activated by hitting the chakra button 3 times and then the attack button. A Team Ultimate Jutsu drains an enormous amount of the players chakra, and does massive damage if it makes contact with an unguarded opponent. The game does not have free roaming in the same sense as the original, instead it is replaced by more traditional JRPG screens and movement. In addition to the Leaf Village, players are able to travel outside the village, ranging from forests to deserts, and also the Hidden Sand Village. Boss battles have returned, with quick-time events and cutscenes. Players can access multiple online features; quick matches have opponents chosen at random, ranked matches with leader boards, match customization, as well as the availability to host matches. Naruto Shippuden: Ultimate Ninja Storm 2 was officially announced on December 20, 2009 by Namco Bandai Games at a Jump Festa event. V Jump magazine revealed the game a few days beforehand.As CyberConnect2's first multi-platform project, they worked closely with Microsoft.The pre-release playable demo for Ultimate Ninja Storm 2 was first mentioned in the official Japanese website on July 8, 2010 and was made available for download on July 29, 2010 in the Japanese PlayStation Network and Xbox Live.The demo was also made available in an English version on the European PlayStation Network and Xbox Live on August 25, 2010.The English demo was also released on the American PlayStation Network and Xbox Live on August 24, 2010.Namco Bandai announced on September 27, 2010, the game had gone gold. GameSpot awarded the game 7/10 and said "A flair for the dramatic elevates Ultimate Ninja Storm 2 above its shallow combat." While the users awarded the game with 9.1 GameTrailers gave it an 8.4/10 saying "this is one of the best games based on an anime and it's extremely faithful to its source." Video game talk show Good Game: Spawn Point's two presenters gave the game a 6 and 7 out of 10 calling the fighting fun if a bit simple however saying that going to different shops just searching for health potions and battle buffs means more running around. However stating "The real value of Ultimate Ninja Storm 2 is that it gives fans a chance to relive their favourite fights from the show. But I agree that as a fighting game - or a role playing game - it’s more of a shadow clone; try and get a grip on it, and the gameplay will vanish in a puff of smoke." Namco Bandai hoped Ultimate Ninja Storm 2 would have sold 700,000 units by November.The game shipped a 1 million copies worldwide; 500,000 in Europe, 340,000 in North America and 160,000 in Japan by November 25, 2010. Informatiile din cate ati observat sunt in limba Engleza, asa ca pt. cei care nu prea stiu limba engleza nu vreau sa aud asa multe comentarii!
  4. Prima data am folosit Karspersky Apoi NOD32(cred ca a fost cel mai bun) Dupa NOD32 am folosit AVG Iar in prezent folosesc BitDefender(dar cred ca o sa imi reinstalez Windows-ul si o sa revin la NOD32)
  5. w0w arata tare bube felicitari!
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