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Clockwork Empires


Armaan
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Clockwork Empires (PC/ENG/2014)
English | PC | 2014 | 834 MB
Genre: Strategy


Clockwork Empires is an upcoming game from Gaslamp Games. It's part strategy game, part city simulator that mixes steampunk with Lovecraftian vibes.
Changes:

FIXED: crash when cancelling beacons
FIXED: construction grid gets stuck when switching from construction screen to regular screen
Added button to toggle interior/exterior views of houses
Added support for font kerning
Added pause/unpause button
Stockpile view and filters
Stockpiles prettied up a bit
Click-and-drag to select multiple entities.
FIXED: building creator now designates squares per-tile, rather than per-vertex
FIXED: missing/generic icons: sulphur fertiliser,
jar of beer
FIXED: tons of
typos people have found
FIXED: “make copper pipe” job now works description of “The Murder Act” made slightly more straightforward
FIXED: foraged & mined output will no longer all stack on one tile
FIXED: colonists can sleep more than once in their life balance: colonist sleep times & preferences adjusted to correct day/night length added an idle job for fishpeople reduced gib spawning slightly added some more fishpeople sound fishpeople will attack crops if no human targets are around embark screen UI prettied up a bit various text sizes adjusted upward now that we have kerning tooltip bg transparency slightly decreased (again) hooked up a different cabbage sprout model (to be obviously not be a harvestable cabbage plant)
Framework for more predictable character emotional state characters feeling strong emotions will perform appropriate idle
animations more & new overseeing animations hooked up people now have the ability to cower in fear subtle pickup/drop commodity animation fixes included minor fix to asphyxiation death animation

Source: http://www.tinydl.com/1061495931-clockwork-empires-build-29-pceng2014.html#.U-pEAlc7ncc

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