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MiHaY111

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About MiHaY111

  • Rank
    Wannabe admin
  • Birthday 07/29/2003

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  • Website URL
    https://www.instagram.com/mihai.stanciu50/
  • Yahoo
    NR.1mihay@yahoo.com
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Profile Information

  • Gender
    Male
  • Location
    Buzau, Clondiru, Romania
  • Hobbies
    Football

Previous Fields

  • Real name
    Mihai
  • RPG1 Nickname
    mihay111
  • RPG3 Nickname
    Mihai.alcoolOmie
  • RPG4 Nickname
    mihaiU
  • MIX Nickname
    mihay111

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  1. slabut
  2. FOARTE SLAB.
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  7. meme-ul e slab si cred ca daca era cu altcineva nu mai avea atata hate
  8. Descriere: Cu aceasta abilitate, de la 0 distanta de 600.0 Nemesis-ul poate ingheta un inamic 3.0 secunde. Aceasta abilitate o poate folosi odata la 5.0 secunde. Au fost adaugate si cateva efecte. Download: z_out_ability.sma #include < amxmodx > #include < amxmisc > #include < fakemeta > #include < fakemeta_util > #include < hamsandwich > #include < engine > native zp_get_user_zombie ( id ); native zp_get_user_nemesis ( id ); native zp_frozen_get ( id ); native zp_set_frozen ( id, set ); /* Original Idea by bat Rewriten by LondoN eXtream */ #define BALLS 20 // Amount Of Frost BALLS #define TE_EXPLOSION 3 // TE id #define TE_BEAMCYLINDER 21 // TE id new bool: g_has_frost [ 33 ]; new Float: g_last_use [ 33 ]; new g_frost_left [ 33 ]; new g_msg; new white, g_Explo; public plugin_init ( ) { register_plugin ( "[ZP] Ability", "1.0", "LondoN eXtream" ); RegisterHam ( Ham_Killed, "player", "Func_Killed" ); register_forward ( FM_CmdStart, "Func_Cmd" ); register_event ( "HLTV", "event_round_start", "a", "1=0", "2=0" ); g_msg = CreateHudSyncObj ( ); } public plugin_precache ( ) { g_Explo = precache_model ( "sprites/ice_sprite.spr" ); white = precache_model ( "sprites/white.spr" ); } public event_round_start ( ) { arrayset ( g_has_frost, false, 33 ); } public client_disconnect ( id ) { g_has_frost [ id ] = false; } public Func_Killed ( Victim, Attacker, shouldgib ) { g_has_frost [ Victim ] = false; } public zp_user_infected_post ( player, infector ) { if ( zp_get_user_nemesis ( player ) ) { g_has_frost [ player ] = true; g_frost_left [ player ] = BALLS; } } public Func_Cmd ( id ) { if ( g_has_frost [ id ] && zp_get_user_nemesis ( id ) ) { new button = get_user_button ( id ); new oldbutton = get_user_oldbutton ( id ) if ( !( oldbutton & IN_USE) && (button & IN_USE ) ) { if ( !g_frost_left [ id ] ) return FMRES_SUPERCEDE; if ( get_gametime ( ) - g_last_use [ id ] < 5.0 ) return FMRES_SUPERCEDE; new target, body; if ( get_user_aiming ( id, target, body, 600 ) ) { if ( !is_user_alive ( target ) ) return FMRES_SUPERCEDE; if ( zp_frozen_get ( target ) ) return FMRES_SUPERCEDE; if ( zp_get_user_nemesis ( target ) || zp_get_user_zombie ( target ) ) return FMRES_SUPERCEDE; g_last_use [ id ] = get_gametime ( ); g_frost_left [ id ] -= 1; new Name [ 32 ]; get_user_name ( target, Name, charsmax ( Name ) ); set_hudmessage(216, 19, 255, 0.10, 0.45, 2, 6.0, 4.0) ShowSyncHudMsg ( id, g_msg, "You frozen %s^nBalls Left: %d", Name, g_frost_left [ id ] ); g_has_frost [ id ] = true; // Start Frozen Target + Effects zp_set_frozen ( target, 1 ); new Float: Origin [ 3 ], Effects [ 3 ]; entity_get_vector ( target, EV_VEC_origin, Origin ); FVecIVec ( Origin, Effects ); message_begin ( MSG_BROADCAST, SVC_TEMPENTITY, Effects ); write_byte ( TE_EXPLOSION ); write_coord ( Effects [ 0 ] ); write_coord ( Effects [ 1 ] ); write_coord ( Effects [ 2 ] ); write_short ( g_Explo ); write_byte ( random_num ( 55, 85 ) ); write_byte ( 15 ); write_byte ( 0 ); message_end ( ); message_begin ( MSG_ALL, SVC_TEMPENTITY, Effects ); write_byte ( TE_BEAMCYLINDER ); write_coord ( Effects [ 0 ] ); write_coord ( Effects [ 1 ] ); write_coord ( Effects [ 2 ] ); write_coord ( Effects [ 0 ] ); write_coord ( Effects [ 1 ] ); write_coord ( Effects [ 2 ] + random_num ( 350, 650 ) ); write_short ( white ); write_byte ( 0 ); write_byte ( 1 ); write_byte ( 6 ); write_byte ( 100 ); write_byte ( 1 ); write_byte ( 255 ); write_byte ( 255 ); write_byte ( 255 ); write_byte ( 200 ); write_byte ( 0 ); message_end ( ); new Fade = clamp ( floatround ( 0.60 * float(1<<2)), 0, 0xFFFF ); new Hold = clamp ( floatround ( 1.15 * float(1<<2)), 0, 0xFFFF ); message_begin ( MSG_ONE_UNRELIABLE, get_user_msgid ( "ScreenFade" ), _, target ); write_short ( Fade ); write_short ( Hold ); write_short ( 0x0000 ); write_byte ( 255 ); write_byte ( 10 ); write_byte ( 10 ); write_byte ( 94 ); message_end ( ); } } } return FMRES_SUPERCEDE; } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par } */ Autor (nume): LondoN (idee originala - bat) LINK OFICIAL: CLICK - TOT DE AICI LUATI NATIVELE Nume (numele pluginului respectiv): Nemesis Ability + Effects Comenzi publice (comenzile ce se execută pe server): amx_(comanda) / Cvars: (TREBUIE SA FITI ADMINI) amx_comanda nume/parte_din_nume - descrierea comenzii respective amx_comanda valoare - descrierea comenzii respective amx_comanda X - orice alta comanda de care dispune pluginul respectiv Instalare: 1. Fisierul z_out_ability.sma il puneti in addons/amxmodx/scripting 2. Fisierul z_out_ability.amxx il puneti in addons/amxmodx/plugins 3. Intrati in fisierul addons/amxmodx/configs/plugins.ini si adaugati la urma: z_out_ability.amxx !CVAR-URI NU EXISTA!
  9. Descriere: ** Introducere ** Acesta este un plugin care ofera Crossbow, de la HL.It, si costa 9000$. Pentru a ataca apăsați Click Stanga, iar pentru a utiliza zoom-ul apăsați Click Dreapta. Daca tragi în timp ce faci zoom intr-un inamic / perete va trage cu mai putina putere, iar dacă nu aveti zoom va exploda și face mai mult daune. Aveți 5 gloante și 25 în rucsac. De asemenea, există un model alternativ disponibil (a se vedea fișierul .zip de mai jos). v.2.1 disponibil este suportul MulitLingual ** Necesita ** Counter-Strike 1.6 (Nu se stie despre Condition-Zero, dar ar trebui sa mearga) AmxModX 1.8.0 sau mai mare Cstrike, Engine, Fakemeta, Hamsandwich modules - este suportul MulitLingual Download: Alternativa Amxx - SMA Autor (nume): NiHiLaNTh - Plugin VEN - Gasirea entitatilor armelor Arkshine - Ham_Item_Deploy/a lua fov/animatia meTaLiCroSS - Pentru a lua arma/A lasa-o pe jos cand mori Scorpieo - Model alternativ ConnorMcLeod - Plugin maxpclip Nextra - Imbunatatira crazyeffect - Traducere ML / Dutch Nume (numele pluginului respectiv): Crossbow Plugin Comenzi publice (comenzile ce se execută pe server): amx_crossbow_give <nick> - ofera crossbow unui jucator (ADMIN) say /xbow say /crossbow Cvars: amx_crossbow 1 Permite(1) sau nu permite(0) amx_crossbow_price 9000 Pretul amx_crossbow_damage 75 Damage facut de explozie amx_crossbow_damage2 90 Damage facut de glont amx_crossbow_radius 175 Raza Exploziei amx_crossbow_one_round 1 // 1 - o runda; 0 - pana moare jucatorul amx_crossbow_knockback 10 // Puterea knockback-ului amx_crossbow_buyzone 1 Poti cumpara crossbow-ul doar in buyzone(1) sau pe toata mapa (0) amx_crossbow_kill_money 300 Banii pentru fiecare kill facut amx_crossbow_tk_money 500 Banii pentru kill-ul team amx_crossbow_admin 0 Daca e 1, adminii cu spec.flag pot cumpara crossbow amx_crossbow_teams 0 Daca e 0 - ambele echipe pot cumpara crossbow; Daca e 1 - Teroristii pot cumpara; 2 - Contra-Teroristii pot cumpara Instalare: Adaugam amx_crossbow21.amxx in cstrike>addons>amxmodx>plugins Adaugam amx_crossbow21.sma in cstrike>addons>amxmodx>scripting Intrati in cstrike>addons>amxmodx>configs>plugins.ini si adaugati la urma: crossbow.amxx
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