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"All Vehicle Neons OFF" toggle option does not affect Killer Clown Stuntplane


Maple
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Nick: Maple
Server: RPG1
Description: The "Killer Clown" Stuntplane has a bunch of neon-like effects attached to its wings that do not get disabled when "All Vehicle Neons" is disabled in [/tog]. I see this as a bug tied to the vehicle, rather than an "oh that option only refers to regular car neons" explanation, because the glowing line in Ryder's second mission, "Steal the Ammo Packs" is comprised of similar neon effects and it is invisible with said toggle option deactivated.
Video: https://streamable.com/ul5y8j

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Those neons are different than tuned vehicles that have neons. We will not overcomplicate the code because is not scalable, it will be everytime a new case where neon objects will appear, other cases than the tuning ones.

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