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Madden NFL 17


GoSa
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Madden games have historically had many different difficulty settings and challenges, but Madden NFL 17 actually gives you the confidence and the desire to take them on. Between an improved running game and welcome changes to the defensive line, EA Sports’ latest iteration of its lauded football series not only provides more tools to become a well-rounded playmaker but also the means to execute more decisive plays. A significant launch-week bug and lack of online co-op are just two of the issues that prevent it from being a complete Madden experience, but that doesn’t hold back Madden 17 from making you feel like a complete Madden player.

After two years of superb entries in the series, Madden 17 capitalizes on those most recent games’ strengths. Last year’s passing improvements are now complemented by improved animations in an already solid running game. The juke, for example, looks and feels more like a highlight-ready move. Against teams with high defensive ratings, pulling off a tactful juke feels like a reward for adept spatial awareness. Madden 17 adds a number of different animations, with the most graceful jukes reserved for the most agile players. Even if the Jets’ Eric Decker has a plus-80 overall rating, his sub-80 juke stats makes him a slightly less graceful wide receiver than say, Odell Beckham Jr..

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Edited by GoSa ZEW
litle mistake
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