Madalin Posted December 15, 2021 Share Posted December 15, 2021 (edited) Descriere problema: Doresc să fac un mod care dă heal automat, rehab, când urcă un jucător să-l întrebe "Salut, heal sau rehab", de acolo sa citeasca chatul sa vada ce zice respectivul, heal sau rehab si sa-i acorde serviciul respectiv, problema e că nu știu care e funcția care citește chatul și nici s-o folosesc, plus că modul acum nu spune nimic când dă cineva G / nu acordă heal. {$CLEO} {$USE CLEO} {$USE CLEO+} {$USE file} {$USE bitwise} {$USE newOpcodes} {$USE ini} 0662: "By" thread "Version" wait 2500 0B34: samp register_client_command "paramedic" to_label @paramedic 0B34: samp register_client_command "hm" to_label @hm 0B34: samp register_client_command "rm" to_label @rm 0B34: samp register_client_command "ambls" to_label @ambls 0B34: samp register_client_command "amblv" to_label @amblv 0B34: samp register_client_command "ambsf" to_label @ambsf 0B34: samp register_client_command "ranger" to_label @ranger 0B34: samp register_client_command "rain" to_label @rain chatmsg "Paramedics Mod - to activate use [/paraon]" -1 :cmd_7979 wait 0 jump @cmd_7979 :unknown_6969 WHILE TRUE WAIT 0 IF 31@ == 1 THEN IF Actor.Driving($PLAYER_ACTOR) then 2@ = Actor.CurrentCar($PLAYER_ACTOR) FOR 0@ = 0 to 999 IF SAMP.IsPlayerConnected(0@) THEN IF 1@ = SAMP.GetActorHandleByPlayerID(0@) THEN 0B25: samp 8@ = get_player_health 0@ IF 8@ <= 96 THEN 03C0: 3@ = actor 1@ car IF 003B: 2@ == 3@ THEN 0B36: samp 17@ = get_player_nickname 0@ 0AF9: samp say_msg "Salut, %s, doresti heal sau rehab?" 0@ 16@ = SAMP.GetPlayerColor(0@) 0B36: samp 17@ = get_player_nickname 0@ if 16@ == 0xFFC2A2DA then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in News Reporters." -1 wait 2000 else if 16@ == 0xFFD7CE96 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Tow Truck Company." -1 wait 2000 else if 16@ == 0xFFECD450 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Taxi." -1 wait 2000 else if 16@ == 0xFFF29D9D then 0AF9: samp say_msg "./heal %d 1" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Paramedics." -1 wait 2000 else if 16@ == 0xFF00FF78 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in School Instructors." -1 chatmsg "{FF0000}ATENTIE! VERIFICA DACA JUCATORUL SE AFLA IN SFSI, DACA SE AFLA, RETURNEAZA-I BANII!" -1 wait 2000 else if 16@ == 0xFF33AA33 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Green Street Bloods." -1 wait 2000 else if 16@ == 0xFF656565 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Verdant Family." -1 wait 2000 else if 16@ == 0xFF8AA09D then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Vietnamese Boys." -1 wait 2000 else if 16@ == 0xFF946141 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in The Tsar Bratva." -1 wait 2000 else if 16@ == 0xFFD0000F then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Red Dragon Triad." -1 wait 2000 else if 16@ == 0xFFB32CF6 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Southern Pimps." -1 wait 2000 else if 16@ == 0xFF3A460C then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Avispa Rifa." -1 wait 2000 else if 16@ == 0xFF33CCFF then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in 69 Pier Mobs." -1 wait 2000 else if 16@ == 0xFFFF9900 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in El Loco Cartel." -1 wait 2000 else if 16@ == 0xFF1E519D then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla intr-un Departament." -1 wait 2000 else if 16@ == 0xFFAA3333 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Hitmen Agency." -1 wait 2000 else if 16@ == 0xFF9ACD32 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Mayor." -1 wait 2000 else if 16@ == 0xFFC4C4C4 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal este civil." -1 wait 2000 end end end end end end end end end end end end end end end end end end end end end end end end end end :paramedic 0B12: 31@ = 31@ XOR 1 If 31@ == 1 then chatmsg "Paramedics Mod a fost activat!" -1 15@ = 2 else chatmsg "Paramedics Mod a fost dezactivat!" -1 end samp.CmdRet :hm SAMP.IsCommandTyped(20@) 0B2B: samp 1@ = get_player_id_by_actor_handle $PLAYER_ACTOR 0AF9: samp say_msg "./heal %d 1" 1@ SAMP.CmdRet() :rm SAMP.IsCommandTyped(20@) 0AF9: samp say_msg "./rehab me" SAMP.CmdRet() :ambls SAMP.IsCommandTyped(20@) 0AF9: samp say_msg "./r Ambulanta LS la mine" SAMP.CmdRet() :amblv SAMP.IsCommandTyped(20@) 0AF9: samp say_msg "./r Ambulanta LV la mine" SAMP.CmdRet() :ambsf SAMP.IsCommandTyped(20@) 0AF9: samp say_msg "./r Ambulanta SF la mine" SAMP.CmdRet() :ranger SAMP.IsCommandTyped(20@) 0AF9: samp say_msg "./r Paramedic Ranger la mine" SAMP.CmdRet() :rain SAMP.IsCommandTyped(20@) 0AF9: samp say_msg "./r Raindance la mine" SAMP.CmdRet() Alte precizări: Mulțumesc anticipat. Edited December 15, 2021 by Nic Link to comment Share on other sites More sharing options...
D J C Posted December 16, 2021 Share Posted December 16, 2021 @Madalin The problem you had in your code is: - You had an unknown thing named unknown_6969 above your while loop. - The code you wrote was untidy and I arranged it. - The SCM doesn't work with else if or (elif) like others program language, I don't really understand SCM but it is what it is, so I decided to delete those "else" and replace them all with "end". - You have been using a lot of "end" for no reason in your while loop function. - I have deleted SAMP.IsCommandTyped(20@) from your punch of commands which you never used the 20@ variable on it. There is my debugged code (Btw, I did not test the code at all, and I just re-corrected and replaced some stuff on it. and also arranged) If you still had problem in some minor things, let me know, maybe i can do something. The whole Code: {$CLEO} 0662: "By" thread "Version" wait 2500 0B34: samp register_client_command "paramedic" to_label @paramedic 0B34: samp register_client_command "hm" to_label @hm 0B34: samp register_client_command "rm" to_label @rm 0B34: samp register_client_command "ambls" to_label @ambls 0B34: samp register_client_command "amblv" to_label @amblv 0B34: samp register_client_command "ambsf" to_label @ambsf 0B34: samp register_client_command "ranger" to_label @ranger 0B34: samp register_client_command "rain" to_label @rain chatmsg "Paramedics Mod - to activate use [/paraon]" -1 :cmd_7979 wait 0 jump @cmd_7979 WHILE TRUE WAIT 0 IF 31@ == 1 THEN IF Actor.Driving($PLAYER_ACTOR) then 2@ = Actor.CurrentCar($PLAYER_ACTOR) FOR 0@ = 0 to 999 IF SAMP.IsPlayerConnected(0@) THEN IF 1@ = SAMP.GetActorHandleByPlayerID(0@) THEN 0B25: samp 8@ = get_player_health 0@ IF 8@ <= 96 THEN 03C0: 3@ = actor 1@ car IF 003B: 2@ == 3@ THEN 0B36: samp 17@ = get_player_nickname 0@ 0AF9: samp say_msg "Salut, %s, doresti heal sau rehab?" 0@ 16@ = SAMP.GetPlayerColor(0@) 0B36: samp 17@ = get_player_nickname 0@ if 16@ == 0xFFC2A2DA then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in News Reporters." -1 wait 2000 end if 16@ == 0xFFD7CE96 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Tow Truck Company." -1 wait 2000 end if 16@ == 0xFFECD450 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Taxi." -1 wait 2000 end if 16@ == 0xFFF29D9D then 0AF9: samp say_msg "./heal %d 1" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Paramedics." -1 wait 2000 end if 16@ == 0xFF00FF78 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in School Instructors." -1 chatmsg "{FF0000}ATENTIE! VERIFICA DACA JUCATORUL SE AFLA IN SFSI, DACA SE AFLA, RETURNEAZA-I BANII!" -1 wait 2000 end if 16@ == 0xFF33AA33 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Green Street Bloods." -1 wait 2000 end if 16@ == 0xFF656565 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Verdant Family." -1 wait 2000 end if 16@ == 0xFF8AA09D then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Vietnamese Boys." -1 wait 2000 end if 16@ == 0xFF946141 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in The Tsar Bratva." -1 wait 2000 end if 16@ == 0xFFD0000F then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Red Dragon Triad." -1 wait 2000 end if 16@ == 0xFFB32CF6 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Southern Pimps." -1 wait 2000 end if 16@ == 0xFF3A460C then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Avispa Rifa." -1 wait 2000 end if 16@ == 0xFF33CCFF then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in 69 Pier Mobs." -1 wait 2000 end if 16@ == 0xFFFF9900 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in El Loco Cartel." -1 wait 2000 end if 16@ == 0xFF1E519D then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla intr-un Departament." -1 wait 2000 end if 16@ == 0xFFAA3333 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Hitmen Agency." -1 wait 2000 end if 16@ == 0xFF9ACD32 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Mayor." -1 wait 2000 end if 16@ == 0xFFC4C4C4 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal este civil." -1 wait 2000 end end end end end end end end END //WHILE TRUE :paramedic If 31@ == 0 then chatmsg "Paramedics Mod a fost activat!" -1 31@ = 1 else chatmsg "Paramedics Mod a fost dezactivat!" -1 31@ = 0 end samp.CmdRet :hm SAMP.IsCommandTyped(20@) if 0AD4: 20@ = scan_string 20@ format "%d" 21@ else_jump @hm_fail 1@ = SAMP.GetPlayerNickname(21@) say "./heal %d 1" 21@ jump @hm_done :hm_fail chatmsg "{FFFFFF}Error: Try /hm <ID>" -1 SAMP.CmdRet :hm_done SAMP.CmdRet :rm 0AF9: samp say_msg "./rehab me" SAMP.CmdRet() :ambls 0AF9: samp say_msg "./r Ambulanta LS la mine" SAMP.CmdRet() :amblv 0AF9: samp say_msg "./r Ambulanta LV la mine" SAMP.CmdRet() :ambsf 0AF9: samp say_msg "./r Ambulanta SF la mine" SAMP.CmdRet() :ranger 0AF9: samp say_msg "./r Paramedic Ranger la mine" SAMP.CmdRet() :rain 0AF9: samp say_msg "./r Raindance la mine" SAMP.CmdRet() 1 Link to comment Share on other sites More sharing options...
Madalin Posted December 17, 2021 Author Share Posted December 17, 2021 14 hours ago, D J C said: @Madalin The problem you had in your code is: - You had an unknown thing named unknown_6969 above your while loop. - The code you wrote was untidy and I arranged it. - The SCM doesn't work with else if or (elif) like others program language, I don't really understand SCM but it is what it is, so I decided to delete those "else" and replace them all with "end". - You have been using a lot of "end" for no reason in your while loop function. - I have deleted SAMP.IsCommandTyped(20@) from your punch of commands which you never used the 20@ variable on it. There is my debugged code (Btw, I did not test the code at all, and I just re-corrected and replaced some stuff on it. and also arranged) If you still had problem in some minor things, let me know, maybe i can do something. The whole Code: {$CLEO} 0662: "By" thread "Version" wait 2500 0B34: samp register_client_command "paramedic" to_label @paramedic 0B34: samp register_client_command "hm" to_label @hm 0B34: samp register_client_command "rm" to_label @rm 0B34: samp register_client_command "ambls" to_label @ambls 0B34: samp register_client_command "amblv" to_label @amblv 0B34: samp register_client_command "ambsf" to_label @ambsf 0B34: samp register_client_command "ranger" to_label @ranger 0B34: samp register_client_command "rain" to_label @rain chatmsg "Paramedics Mod - to activate use [/paraon]" -1 :cmd_7979 wait 0 jump @cmd_7979 WHILE TRUE WAIT 0 IF 31@ == 1 THEN IF Actor.Driving($PLAYER_ACTOR) then 2@ = Actor.CurrentCar($PLAYER_ACTOR) FOR 0@ = 0 to 999 IF SAMP.IsPlayerConnected(0@) THEN IF 1@ = SAMP.GetActorHandleByPlayerID(0@) THEN 0B25: samp 8@ = get_player_health 0@ IF 8@ <= 96 THEN 03C0: 3@ = actor 1@ car IF 003B: 2@ == 3@ THEN 0B36: samp 17@ = get_player_nickname 0@ 0AF9: samp say_msg "Salut, %s, doresti heal sau rehab?" 0@ 16@ = SAMP.GetPlayerColor(0@) 0B36: samp 17@ = get_player_nickname 0@ if 16@ == 0xFFC2A2DA then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in News Reporters." -1 wait 2000 end if 16@ == 0xFFD7CE96 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Tow Truck Company." -1 wait 2000 end if 16@ == 0xFFECD450 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Taxi." -1 wait 2000 end if 16@ == 0xFFF29D9D then 0AF9: samp say_msg "./heal %d 1" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Paramedics." -1 wait 2000 end if 16@ == 0xFF00FF78 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in School Instructors." -1 chatmsg "{FF0000}ATENTIE! VERIFICA DACA JUCATORUL SE AFLA IN SFSI, DACA SE AFLA, RETURNEAZA-I BANII!" -1 wait 2000 end if 16@ == 0xFF33AA33 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Green Street Bloods." -1 wait 2000 end if 16@ == 0xFF656565 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Verdant Family." -1 wait 2000 end if 16@ == 0xFF8AA09D then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Vietnamese Boys." -1 wait 2000 end if 16@ == 0xFF946141 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in The Tsar Bratva." -1 wait 2000 end if 16@ == 0xFFD0000F then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Red Dragon Triad." -1 wait 2000 end if 16@ == 0xFFB32CF6 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Southern Pimps." -1 wait 2000 end if 16@ == 0xFF3A460C then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Avispa Rifa." -1 wait 2000 end if 16@ == 0xFF33CCFF then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in 69 Pier Mobs." -1 wait 2000 end if 16@ == 0xFFFF9900 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in El Loco Cartel." -1 wait 2000 end if 16@ == 0xFF1E519D then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla intr-un Departament." -1 wait 2000 end if 16@ == 0xFFAA3333 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Hitmen Agency." -1 wait 2000 end if 16@ == 0xFF9ACD32 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Mayor." -1 wait 2000 end if 16@ == 0xFFC4C4C4 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal este civil." -1 wait 2000 end end end end end end end end END //WHILE TRUE :paramedic If 31@ == 0 then chatmsg "Paramedics Mod a fost activat!" -1 31@ = 1 else chatmsg "Paramedics Mod a fost dezactivat!" -1 31@ = 0 end samp.CmdRet :hm SAMP.IsCommandTyped(20@) if 0AD4: 20@ = scan_string 20@ format "%d" 21@ else_jump @hm_fail 1@ = SAMP.GetPlayerNickname(21@) say "./heal %d 1" 21@ jump @hm_done :hm_fail chatmsg "{FFFFFF}Error: Try /hm <ID>" -1 SAMP.CmdRet :hm_done SAMP.CmdRet :rm 0AF9: samp say_msg "./rehab me" SAMP.CmdRet() :ambls 0AF9: samp say_msg "./r Ambulanta LS la mine" SAMP.CmdRet() :amblv 0AF9: samp say_msg "./r Ambulanta LV la mine" SAMP.CmdRet() :ambsf 0AF9: samp say_msg "./r Ambulanta SF la mine" SAMP.CmdRet() :ranger 0AF9: samp say_msg "./r Paramedic Ranger la mine" SAMP.CmdRet() :rain 0AF9: samp say_msg "./r Raindance la mine" SAMP.CmdRet() Doesn't work... 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Squiz TTC Posted December 17, 2021 Share Posted December 17, 2021 Incearca sa pornesti de la asta, ar trebui sa dea automat Heal. Momentan nu sunt acasa ajung mai diseara si incerc daca pot face ceva. 0@ = Actor.EmulateFromPlayer(0) :NONAME_1wait 0 if 0AB0: key_pressed 85 else_jump @NONAME_2 1@ = Actor.Health(0@)1@ += 50 Actor.Health(0@) = 1@0ACE: show_formatted_text_box {ff5e6c}"Jucatorul a primit heal" 0x0ACEwait 10:NONAME_2jump @NONAME_1 // 85 este tasta G 1 Link to comment Share on other sites More sharing options...
Nic Posted December 18, 2021 Share Posted December 18, 2021 Verifica daca functioneaza asta, daca da, vrei sa faci sa intrebe de heal/rehab si mai apoi cand jucatorul raspunde sa ii dea? {$CLEO} {$USE CLEO} {$USE CLEO+} {$USE file} {$USE bitwise} {$USE newOpcodes} {$USE ini} 0662: "By" thread "Version" wait 2500 0B34: "paramedic" to_label @paramedic 0B34: "hm" to_label @hm 0B34: "rm" to_label @rm 0B34: "ambls" to_label @ambls 0B34: "amblv" to_label @amblv 0B34: "ambsf" to_label @ambsf 0B34: "ranger" to_label @ranger 0B34: "rain" to_label @rain chatmsg "Paramedics Mod - to activate use [/paraon]" -1 WHILE TRUE WAIT 0 IF 31@ == 1 THEN IF Actor.Driving($PLAYER_ACTOR) then 2@ = Actor.CurrentCar($PLAYER_ACTOR) FOR 0@ = 0 to 999 IF SAMP.IsPlayerConnected(0@) THEN IF 1@ = SAMP.GetActorHandleByPlayerID(0@) THEN 0B25: samp 8@ = get_player_health 0@ IF 8@ <= 96 THEN 03C0: 3@ = actor 1@ car IF 003B: 2@ == 3@ THEN 0B36: samp 17@ = get_player_nickname 0@ // 0AF9: samp say_msg "Salut, %s, doresti heal sau rehab?" 0@ 16@ = SAMP.GetPlayerColor(0@) // 0B36: samp 17@ = get_player_nickname 0@ if 16@ == 0xFFF29D9D then 0AF9: samp say_msg "./heal %d 1" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in Paramedics." -1 wait 2000 else if 16@ == 0xFF00FF78 then 0AF9: samp say_msg "./heal %d 50" 0@ chatmsg "Jucatorul la care i-ai dat heal se afla in School Instructors." -1 chatmsg "{FF0000}ATENTIE! VERIFICA DACA JUCATORUL SE AFLA IN SFSI, DACA SE AFLA, RETURNEAZA-I BANII!" -1 wait 2000 else 0AF9: samp say_msg "./heal %d 50" 0@ end end end end end end end end end end :paramedic 0B12: 31@ = 31@ XOR 1 If 31@ == 1 then chatmsg "Paramedics Mod a fost activat!" -1 else chatmsg "Paramedics Mod a fost dezactivat!" -1 end samp.CmdRet :hm SAMP.IsCommandTyped(20@) 0B2B: samp 1@ = get_player_id_by_actor_handle $PLAYER_ACTOR 0AF9: samp say_msg "./heal %d 1" 1@ SAMP.CmdRet() :rm SAMP.IsCommandTyped(20@) 0AF9: samp say_msg "./rehab me" SAMP.CmdRet() :ambls SAMP.IsCommandTyped(20@) 0AF9: samp say_msg "./r Ambulanta LS la mine" SAMP.CmdRet() :amblv SAMP.IsCommandTyped(20@) 0AF9: samp say_msg "./r Ambulanta LV la mine" SAMP.CmdRet() :ambsf SAMP.IsCommandTyped(20@) 0AF9: samp say_msg "./r Ambulanta SF la mine" SAMP.CmdRet() :ranger SAMP.IsCommandTyped(20@) 0AF9: samp say_msg "./r Paramedic Ranger la mine" SAMP.CmdRet() :rain SAMP.IsCommandTyped(20@) 0AF9: samp say_msg "./r Raindance la mine" SAMP.CmdRet() 1 Link to comment Share on other sites More sharing options...
Madalin Posted December 18, 2021 Author Share Posted December 18, 2021 @Nic da, dacă se poate, când ai timp și dorești. Link to comment Share on other sites More sharing options...
Madalin Posted December 21, 2021 Author Share Posted December 21, 2021 Nu mai am nevoie, am rezolvat, puteți închide topicul. Mulțumesc la țoți care au dat reply. 1 Link to comment Share on other sites More sharing options...
Nic Posted December 21, 2021 Share Posted December 21, 2021 Topic closed. Link to comment Share on other sites More sharing options...
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