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La peste Doctor who Paradise PD
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Asiguraţi-vă că piesa pe care o postaţi face parte din genul topicului în care o postaţi. Încălcarea regulii duce la primirea unui avertisment verbal. https://en.wikipedia.org/wiki/Let_Me_Love_You_(Mario_song)
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Numele tău: CouldnoT Numele jucătorului sancţionat: @TLG ArminN Data şi ora sancţiunii: 04.12.2020 05:22 AM Sancţiune: avertisment verbal (1/3) Motivul sancţiunii: Postare melodie nespecifica genului topicului Link către topicul sancţiunii: aici Alte precizări: - Numele tău: CouldnoT Numele jucătorului sancţionat: @TLG ArminN Data şi ora sancţiunii: 04.12.2020 05:22 AM Sancţiune: avertisment verbal (2/3) Motivul sancţiunii: Postare melodie nespecifica genului topicului Link către topicul sancţiunii: aici Alte precizări: - Numele tău: CouldnoT Numele jucătorului sancţionat: @K1nder. Data şi ora sancţiunii: 04.12.2020 05:22 AM Sancţiune: avertisment verbal Motivul sancţiunii: Postare piesa care era deja pe pagina Link către topicul sancţiunii: aici Alte precizări: -
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Asiguraţi-vă că piesa pe care o postaţi nu a mai fost postată în pagina respectivă. Încălcarea regulii duce la primirea unui avertisment verbal. https://forum.b-zone.ro/topic/63914-music-reggae/?page=34&tab=comments#comment-6742345
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Asiguraţi-vă că piesa pe care o postaţi face parte din genul topicului în care o postaţi. Încălcarea regulii duce la primirea unui avertisment verbal. https://en.wikipedia.org/wiki/I'll_Play_the_Blues_for_You
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The Other Guys Men in Black 48 Hrs. Battleship
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I disagree with you, two people meet in college, fall in love very fast and then for the rest of the movie you watch them making out. The movie should have been 18+, it feels like it's 12-.
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Hello, Check these out if you are still having issues : https://bit.ly/3qsuXyv https://bit.ly/36uRgeU
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Topic closed.
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Autor: Mark Manson Book title: The Subtle Art of Not Giving a F*ck Publication year: September 13, 2016 Genre: Self-help book Number of pages: 224 pages Short description: For decades, we’ve been told that positive thinking is the key to a happy, rich life. "F**k positivity," Mark Manson says. "Let’s be honest, shit is f**ked and we have to live with it." In his wildly popular Internet blog, Manson doesn’t sugarcoat or equivocate. He tells it like it is—a dose of raw, refreshing, honest truth that is sorely lacking today. The Subtle Art of Not Giving a F**k is his antidote to the coddling, let’s-all-feel-good mindset that has infected American society and spoiled a generation, rewarding them with gold medals just for showing up. Personal review: you think you're getting a light, irreverent lifestyle/self-help book, but then it's actually just a few good ideas taken from Buddhism and then mixed in with conservative nonsense about "snowflakes," mixed with some casual misogyny and backdoor bragging. A book only a white straight man with rich parents could write.
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Break the rules you go to prison, break the prison rules you go to Alcatraz! Alcatraz was America's toughest high-security prison. Don Siegel's film is based on the true story of an attempted escape. Some aspects are showing a lack of originality ,to be honest, (the psychopathic homosexual, for example) and by concentrating on the brutality of the regime the movie gets you on the side of the escapers at the price of suggesting that prison break-outs are actually a good thing. But in general, I liked the movie, it is super smooth with no sickly sentiment or overdone melodrama. I suggest you : Birdman of Alcatraz, Murder in the first, point blank and Slaughterhouse Rock : they all talk about Alcatraz.
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Thanks you for this great video, very helpful.
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Often seen as simply a beach destination, Tunisia has a bucketful of surprising tourist attractions and things to do for those that venture off the sandy shores. This is North Africa wrapped up into one bite-sized package. There are alleyways of pastel-washed houses and crowded souk streets to explore in the cities; ancient ruins to discover out in the countryside; and the vast desert expanse of the Sahara to the south with its sweeping dunes, craggy mountains, and hidden, palm-tree-filled oases. Tunisia was Rome's breadbasket, and the cultural riches the Romans left behind are more than enough reason to visit. But the history of Arab Empires has also bestowed the country with some of the region's most beautiful examples of Islamic architecture. When you've craned your neck at Kairouan's minarets and played gladiator at El Djem, it's time to head into the Sahara to sample the raw, empty beauty of the desert. The sun-soaked beaches of the Mediterranean coastline, fringed by palms and lapped by gentle waves, will still be waiting for you when you get back. Discover more places to visit in this diverse country with our list of the top tourist attractions in Tunisia. 1. El Djem Amphitheater El Djem Amphitheater The walls of the mighty Roman amphitheater of El Djem dwarf the surrounding modern town. This incredibly well-preserved Roman relic is Tunisia's big sightseeing highlight, one of the most popular things to do on day trips from the coastal resorts, and one of the best examples of amphitheater architecture left standing in the world. The monumental bulk of the walls are a reminder of Rome's once-mighty grip across North Africa. You can still walk the corridors under the arena, just like the gladiators did. Or, climb up to the top seating tiers and sit staring across the arena, imagining the battles that took place below. Accommodation: Where to Stay in Tunisia Read More: Exploring El Djem: A Visitor's Guide 2. Djerba Djerba If you're looking for the picture-perfect beach escape, then the island of Djerba checks all the right boxes. The island town of Houmt Souk is the main point of interest off the beach, with an old town district that is a muddle of whitewashed houses. Houmt Souk's shopping is an attraction in itself, with plenty of handicraft vendors for browsing and haggling opportunities off the beach. But it's those sandy strips of shoreline out of town that are the island's most popular highlight. Pristine and trimmed by date palms, the beaches are relaxing, get-away-from-it-all settings where summer daydreams are made. Accommodation: Where to Stay on Djerba island Read More: Top-Rated Tourist Attractions in Djerba 3. Carthage Antoine Baths at Carthage Once Rome's major rival, Carthage was the city of the seafaring Phoenicians forever memorialized in the Punic Wars. The atmospheric ruins of this ancient town now sit beside the sea amid the suburbs of Tunis, a warning that even the greatest cities can be reduced to rubble. The ruins are extensive but spread out, and if you've been lucky enough to visit ancient city sites such as Ephesus in Turkey or Volubilis in Morocco, which are well-preserved, Carthage can seem quite underwhelming at first. But these UNESCO World-Heritage-listed remnants are hugely important historically, and any tourist interested in North Africa's ancient past shouldn't miss a visit here. Read More: Exploring the Ruins of Ancient Carthage: A Visitor's Guide 4. The National Bardo Museum The National Bardo Museum Even non-museum fans can't fail to be impressed at the massive haul of beautiful mosaics exhibited inside the Bardo. This is one of North Africa's top museums, and it houses one of the world's most important mosaic collections, all curated beautifully. It's a showcase of the dazzling, intricate artistry of the Roman and Byzantine eras, with pieces cherry-picked from every major archaeological site in Tunisia. If you only have one day in Tunisia's capital, Tunis, this museum should be high up on your to-do list. Accommodation: Where to Stay in Tunis Read More: Top-Rated Tourist Attractions in Tunis 5. Sidi Bou Said Sidi Bou Said Impossibly cute, and amazingly photogenic, Sidi Bou Said is a clifftop village of petite dimensions that seem to have fallen off an artist's canvas. Unsurprisingly, artists have feted this little hamlet, now a high-class suburb of the capital Tunis, for decades. The whitewashed alleyways, wrought-iron window frames, and colorful blue doors are Tunisian village architecture at their finest, while the Mediterranean backdrop is the cherry on top. This is a place to while away a lazy afternoon, simply soaking up the laid-back atmosphere and maybe indulging in a spot of shopping at one of the many local artisan and handicraft stalls. Accommodation: Where to Stay in Sidi Bou Said Read More: Exploring Sidi Bou Said: Tunis' Picturesque Seaside Suburb 6. Grand Erg Oriental Grand Erg Oriental Tunisia's vast Sahara covers much of the country's interior, and the most beautiful corner of the desert is the field of sand dunes known as the Grand Erg Oriental. These poetically beautiful dunes are a surreal and gorgeous landscape of huge waves, shaped by the ever-shifting desert sands. For many visitors, this is an adventure playground for riding dune buggies and camel treks, but nothing tops the simple pleasure of sitting atop one of these mammoth sand mountains and watching the sun set over the Sahara. The nearest center is the desert town of Douz, from where you can organize camel, hiking, and 4WD excursions and multi-day trips to the dunes. 7. Bulla Regia Bulla Regia ruins Tunisia has no shortage of Roman ruins, but Bulla Regia near Tabarka is the country's most interesting and intriguing site. Here, the Roman inhabitants coped with the harsh summer climate by ingeniously building their villas underground, which has left the city houses incredibly well preserved today. For history lovers, this is a unique opportunity to walk through actual Roman houses, with their walls still intact, and with some of the expansive floor mosaics still in-situ. It's a glimpse of the residential life of the ancient world that you often don't see. 8. Kairouan Kairouan With mosques, madrassas, and tombs aplenty, Kairouan has more than its fair share of monuments as the fourth most important city for those of the Muslim faith. The Arabic architecture here is truly inspiring, and the skyline is full of skinny minarets and bulky domes. But it's probably the back alleys of the city's medina that steal the show. With narrow, maze-like lanes lined with crumbling colorful houses, Kairouan's old town has an enchanting, lost-in-time atmosphere that is a true highlight of a visit here. Accommodation: Where to Stay in Kairouan Read More: Top-Rated Tourist Attractions in Kairouan 9. Sousse Medina View over the medina in Sousse Overlooked by the mighty fortifications of the Ribat and Kasbah, the medina in Sousse just begs to be explored. This lovely old town district is a warren of looping lanes, rimmed by whitewashed houses, and a shopping paradise with a tempting selection of ceramics, leatherwork, and metalwork on display. Away from the stalls along the bustling souk streets, the quiet and rambling back alleys, dusted in white and blue, are a charming place to dive in and sample local life. Accommodation: Where to Stay in Sousse Read More: Top-Rated Tourist Attractions in Sousse 10. Chott el Djerid Chott el Djerid This sprawling salt pan (most easily reached on a day trip from the desert town of Tozeur) is a desolate and otherworldly scene that wows all who visit with its stark and brutal beauty. The scenery here depends on the season you visit. In summer, the moonscape surroundings of the Chott el Djerid are a storybook panorama brought to life, filled with shimmering mirages on the horizon and jigsaw puzzle pieces of blindingly white, cracked land under foot. During winter, though, the basin partially fills with water, creating a bizarre lake amid the desolate surrounding desert plains. A sightseeing trip here proves that nature produces much weirder landscapes than you could ever imagine. 11. Hammamet Hammamet Hammamet is all about the beach. This laid-back town on the Cap Bon Peninsula is Tunisia's top sun-and-sea resort, dedicated to easygoing beach vacations. The town itself, with its pretty white buildings set beside a bright blue sea, has bundles of Mediterranean charm, which woos all who come to sunbathe on the soft, white sand. For many who come here, off-the-beach pursuits total up to nothing more strenuous than gentle strolls in the medina (old town) and a spot of shopping in the restored old town souks. It's a no stress kind of place that sums up the pleasures of Tunisia in one pretty package. Accommodation: Where to Stay in Hammamet Read More: Top-Rated Tourist Attractions in Hammamet 12. Dougga Roman ruins at Dougga Easily reached on a day trip from both the Tunisian capital of Tunis and the northern beach town of Tabarka, Dougga is one of the most important Roman sites in North Africa. The site is feted by travelers both for the well-preserved state of its main monuments and its tranquil rural setting amid rolling countryside. It may seem far off the main routes today, but this expansive, hilltop site was once a thriving town, first settled in the 6th century BC and today containing remnants leftover from all its major historical eras, from Berber and Punic to Roman and Byzantine. The Roman-era ruins here are the grandest of Dougga's monuments. Come here to admire the Roman Theater, Forum, and numerous temples with their pillars still raised in place but don't forget to also explore the numerous bath complexes and remains of villas. planetware.com
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Imagine trying to compete with Half-Life 2 on the same day it was released. That's what happened to the original Vampire: The Masquerade—Bloodlines. A contract with Valve prevented Bloodlines from being released before Half-Life 2, but Activison didn't want push the release date for Bloodlines back. So, not only did Bloodlines have to compete with one of the greatest PC games of all time, but Bloodlines was marred with bugs. Commercially, it didn't do well, though it did eventually end up on our list of the best RPGs of all time. Still, Vampire: The Masquerade fans were drawn to the cast of characters, the story, and fell in love with many of the missions. Given the circumstances around its release, Bloodlines was still widely loved and accepted, and obtained cult status. If that wasn't evident back then, it's evident now. Cyber Monday deals: see all the best offers right now! Paradox Interactive announced Bloodlines 2 at GDC in 2019, a sequel that, by the time it releases, will have been 16 years in the making (which is a mere blink in vampire years). And until Bloodlines 2 is released, we'll be collecting every bit of news here for you to devour. Or sip casually. Whatever your feeding style. Here's everything we know about Vampire: The Masquerade—Bloodlines 2 so far. What is Bloodlines 2's release date? Bloodlines 2 will launch sometime in 2021. It was originally scheduled for March 2020 but was pushed back to an unspecified time later in the year and eventually delayed into the following year. The delay didn't specify a window for the 2021 release, and the reasons were much the same as they were for the previous delay. "Our goal has always been to deliver the best game possible, to immerse you into a Seattle re-imagined in the World of Darkness, and deliver a worthy successor to the original Bloodlines game," the statement read. "Due to the quality bar and ambitions we have set for ourselves, we have made the difficult decision that we need more time." Here are all the trailers and gameplay videos for Bloodlines 2 This teaser video from Xbox 20/20 in May 2020 is a cinematic trailer with only a smidge of gameplay and not much new to see. It is fun though, set to Wayne Newton's Danke Schoen. Near the end you can spot some jumping across rooftops, a bit of telekinetic combat, and that bat swarm ability that you can find below in the Chiropterans skills. Here's a 30 minute gameplay demo from Gamescom 2019. It gives a good sense for what it's like to roam around open Seattle and approach missions the way you want. The commentary from the two developers is also helpful for understanding what's going on at this point in the story. If you prefer, here's the version without commentary. The extended gameplay trailer from 2019 gives a look at a mission to track down a thinblood named Slug hiding in the Seattle underground along with a choice at the end on how to deal with him. You can spot some vampire powers and regular old guns at play in between. Lead writer Brian Mitsoda has been fired Vampire 2 lead writer Brian Mistoda, who has also been one of the main faces of the game since its unveiling, has been fired from the project along with creative director Ka’ai Cluney. According to a blog post by developer Hardsuit Labs, the decisions came as part of "organizational changes" to the development team. Speaking to Rock Paper Shotgun via email, Mitsoda said that he was "suddenly terminated" on July 16, and that "this came to [him] as a shock would be underselling it". The announcement trailer suggests a much darker Bloodlines than the original We move on from the city of lost angels to the Pacific northwest—Seattle. Here, the vampire community has been fragmented, and several factions are vying for power all at once. At the start of Bloodlines 2, your character is caught up in the middle of a mass embrace—a group of vampires kidnapping and forcibly turning humans into vampires. It's a huge no-no to even turn one human into a vampire without permission from a city's Primogen (clan leader) or Prince (ruler of a city). If you get caught, it usually means the final death for both the sire and their childe. The Camarilla was once the faction to keep things like that in-check, to punish vampires for breaking the Masquerade. But if things are that chaotic in Bloodlines 2, it seems like the Camarilla doesn't have the power it once had. In the new Vampire: The Masquerade 5th Edition roleplaying book, elder leaders of the Camarilla have disappeared, most having been called away by something called the Beckoning. With many cities around the world now missing Primogens and Princes, their dominions are left open to rivals from opposing factions. Cities like Seattle are ripe for the taking, leaving the possibility for even a newly turned vampire to establish some power over a city. Given the controversy around the 5th Edition, it's hard to speculate how closely, if at all, Hardsuit Labs and Paradox will stick to that canon. The Bloodlines 2 website mentions that players will be able to "meet the old blood founders present since the city’s birth," so maybe some old vampires are still around. But I bet the mass embrace is the least crazy thing in store for us in Seattle. How long is the campaign? Hardsuit Labs estimates a single playthrough will take around 25-30 hours, depending on your playstyle. Paradox also said during their clan Brujah reveal stream that if you play only the main questline without speed running, you'll get your first non-Thinblood powers roughly five hours into the game. Like the first game, there will also be a branching narrative and many side quests, so the developers encourage multiple playthroughs. And, like Bloodlines, the entire game will take place at night. Do I get to create my own character? Unlike the original Bloodlines that limited your character’s physical appearance to the clan you choose, it seems like character creation in Bloodlines 2 will be more robust. The unofficial patch added the ability to choose your character's background in the original game, but it did not have much effect on the overall story. That's going to change this time around. No word on how much control players will have over the character creation process, but an integral element to the story is being able to choose who you were in your human life. If you say you were a cop or a coroner and you walk into a police station—the people in there are going to react to you differently compared to giving your character a different background. Little things like that seem like they will make Bloodlines 2 a different, personalized experience for everyone, which is a great thing when it comes to RPGs. What clans will be playable? Paradox has confirmed the first five clans coming to Bloodlines 2. First revealed was the Brujah, which is one of the seven playable clans from the first Bloodlines game. In Bloodlines 2, there are few of them left in Seattle and the ones that remain are from the failed Anarch movement. The Brujah are the rebels, rabble, and rejects in modern times. Historically, they were a clan of warrior scholars, but they have always been against institutions and authority, especially the Camarilla. They still follow The Masquerade, but as Smiling Jack put it in Bloodlines, you don't need to be a part of an institution to have common sense. Their powers include Potency and Celerity. Second are The Tremere clan, a powerful group of warlocks that have learned to control and wield vampire blood, or Vitae. The Tremeres' ability to weaponize Vitae makes them feared even among vampires. Their magic comes in two forms—Auspex and Thaumatergy. Auspex abilities are allowed under the law of the Masquerade, but the destructive power of Thaumatergy is prohibited. The third revealed is the Toreador clan, a collective of vampires that use beauty and seduction techniques to lure their prey. Obsessed with the arts, the Toreador prefer to turn musicians and painters to their side. In-game, these qualities translate to Celerity and Presence, abilities that boast the clan's incredible speed and charming wiles. Next is the Ventrue clan. Paradox describes the Ventrue as "the clan that has already won." As the founders of the largest vampire sect, the Camarilla, they ensure the Masquerade remains unbroken by bossing folk around from a big tower. They wield the powers of Dominate and Fortitude, making them great at manipulation while easily taking a punch. Most recently, Paradox unveiled the final clan (for now), the Malkavians. A fan favorite of the last Bloodlines, the Malkavians stand out thanks to their unique abilities to see glimpses of the future and receive helpful information from a voice in their head. They wield the powers of Dementation and Auspex. They're great at manipulation and information gathering. Players start off as newly created vampires called Thinbloods, aka 14th or 15th generation vampires, which makes them joining another vampire clan seemingly unorthodox. However, the story will apparently explain this by having players join another clan as an outsider later in the game, rather than pick one before starting like in the original Bloodlines. Thinbloods are generally their own clan, but some have the characteristics of their bloodline or are able to develop their own powers. In Bloodlines 2, they will be more powerful than how they are usually portrayed in tabletop lore. That's all the clans Paradox is talking about right now, but the company also mentioned that more clans will be added to Bloodlines 2 after the game is released. What are my disciplines (aka vampiric powers)? Like the original Bloodlines, players will have a few vampiric powers at their disposal to aid in combat or other harrowing situations. In Bloodlines 2, you can get up to a total of six active disciplines. There will be many clan-based powers too choose from, but since you start out as a Thinblood, you can choose only one of the following powers: Chiropterans Derived from the scientific name for bat, Chiroptera, these are your—you guessed it—bat powers. You can briefly Glide like a bat and swoop down on enemies or summon a Bat Swarm to attack enemies. Mentalism These are your telekinetic powers, or the ability to move stuff with your mind. You can Pull objects with your mind and eventually learn to Levitate enemies and NPCs in the air. Nebulation You become your own fog machine, except way cooler. You can summon a Mist Shroud to hide yourself and the sound of your footsteps or Envelop your enemies in a choking vortex. As previously mentioned, Thinbloods generally don't have powers, and are considered the weakest of all vampires, but on rare occasions they are able to learn strange and rare disciplines without training, while others develop their own powers. Joining another clan later in the game will unlock other powers (you'll get to keep your Thinblood powers). Below are the rest of the powers Paradox has revealed for its clans. To see which clans hold which powers, see the section above about clans. Auspex You can use Aura Sense to see NPCs through walls and mark their weaknesses or Psychic Projection to detach form your body and explore as an astral projection. Potency You're strong. Like, scary strong. You can use Fist of Caine to knock down walls and throw enemies or Earthshock to punch the ground and send out a violent shockwave to knock down enemies. Celerity This is a 'move faster than a blink of the eye' discipline. You can disorient your enemies with Unseen Storm or use Accelerate to slow down the world around you to dodge bullets and punches both. Thaumatergy Use Skewer to turn your own blood into dangerous spikes or Purge to make your enemy vomit blood that heals you. At higher levels you can use Boil Blood to make an NPC explode from the inside and damage those around them. Presence You've got a deadly je ne sais quoi. You can Awe a room full of people and turn them into mindless worshipers or Entrance your admirers to follow you around shielding you from harm. Dominate You can Mesmerize an NPC making them oblivious to surroundings and pain or Command an NPC to attack enemies or move objects for you. Fortitude You can use Absorb to deflect attacks and heal wounds or Personal Armor to turn your skin into stone like The Thing. Dementation You can Haunt an enemy, causing them to flee in a panic or use Berserk to fill them with uncontrollable rage to lash out at everything around them. Can you dance? Source: Kotaku on YouTube Oh, you can dance. Can I choose my faction? Absolutely. Another main difference between the original Bloodlines and Bloodlines 2 is that the story won't be so linear this time around. Given the volatility between vampire factions in Seattle, you'll not only be able to pledge your allegiance to one of them, but you can change your mind at any time. Be a double agent. Go rouge. Be completely loyal to one faction. Whatever you want. Paradox recently began revealing the factions you can join in Bloodlines 2. You can read even more about each faction at their specific pages on the Bloodlines 2 website which we've linked for you. We'll just go over the gist of each here. The first was the The Pioneers, who were among the first to settle in Seattle. They're old power, but have recently had to give up influence across parts of the city. They're a group of idealists, romanticists, and distinguish themselves from their more "hot-headed" vampire peers. The Pioneers are the definition of "old money" and cling to past glories of the bad old days. Next to be revealed were the Camarilla, who represent institutional power in Seattle. They're boardroom types: sophisticated, high-priced, and like to keep things quiet. In Bloodlines 2, the head of Camarilla is Prince Alec Cross, a skilled negotiator and strategist. The Camarilla are playing the long game, remaining at the top of the food chain for 20 years. Paradox then unveiled The Baron, the shady crime organization beneath Seattle. Those loyal to The Baron of Aurora do the dirty work. While The Baron is happy to enlist Thinbloods like the player character, Hardsuit warns that the jobs you'll do for him won't be glamorous. Although other factions may see themselves above the seedy Baron, they know that the services provided are a necessary evil. The Baron himself lays low, guarding his position as kingpin by working through his lieutenants. Next came The Newcomers, a group of blood mages and academics that reside in the University District. The Newcomers seem like a natural fit for the Tremere clan, vampires that specialize in blood magic. In Bloodlines 2, The Newcomers unite under the charismatic leadership of "Professor" Viktor Goga. Lastly, Paradox unveiled The Unseen, a faction of Nosferatu vampires that can't be seen above ground due to their disfigured appearance. But what the Unseen lack in social skills, they make up for in trades of sneaking, hacking, and information brokering. In the Bloodlines 2 gameplay demo, an Unseen member helps the player with some much-needed info. How do "resonances" work in Bloodlines 2? Bloodlines 2 will adapt the emotional blood "resonances" from the tabletop Vampire the Masquerade which give different qualities to blood. Where the tabletop RPG had four resonances, Bloodlines 2 will have five: Delirium, Desire, Fear, Pain, and Rage. Devouring blood with different resonances will lead to additional abilities. Resonances act as a secondary XP to unlock and activate Resonance-specific buffs called Merits. With heightened senses, you'll be able to see into a character's cardiovascular system, which is colored differently depending on what emotion they are feeling. "The idea is that not all blood is the same. These characters might be filled with delirium, others might be filled with rage, and by drinking different types of resonance [blood] we're treating it as sort of a secondary type of experience that further allows you to customize your character based on your preferred tastes," said creative director Ka'ai Cluney in the gameplay commentary above. Hear developer insights from the gameplay trailer in the Bloodlines 2 segment at the PC Gaming Show And what about romances? There will certainly be relationships in Bloodlines 2 but whether or not they will be romantic, exactly, is another story. During the PC Gamer Show segment above, Bloodlines 2 writer Cara Ellison told us that they will be very "fragile, volatile, and mature." In a panel at PAX West 2019, USGamer interviewed also interviewed Ellison about a number of topics, including romance. Ellison explained that Bloodlines 2 is aiming to be less transactional than other RPGs when it comes to flirtation and sex in Seattle. It won't be as simple as inserting the right number of coins (or gifts) into a character to make more of your relationship. "You can give people everything they want and they might never give a shit about you," Ellison says. "And that's the way things are." It's a properly grim outlook for a dark game. Bloodlines 2 is avoiding stereotypical depictions of mental illness In a recent interview with GameIndustry.biz, Bloodlines 2 writer Brian Mitsoda spoke on his desire to avoid the mental illness tropes that the original Bloodlines (which he also wrote for) trafficked in. "I'm pretty tired of any weird, over-the-top, or violent characters being dismissed as 'Well, they're crazy.' That's just lazy. I still see this in movies, games, and TV all the time," he said. This change will be reflected the strongest with the Malkavians clan, a group of vampires with unique abilities that suffer from mental illness in the form of hallucinations. Though, Mitsoda was clear that Bloodlines 2 isn't meant to be a "one-to-one" portrayal of mental illness that real people suffer from. "But at the same time, being a stand-in for people with similar problems, I don't want them to be purely comic relief. As I said before, I'm pretty tired of mental illness being used as a crutch in writing—the twist or punchline being the character is crazy. It's pretty obvious when a writer has just written themselves into a corner if they use the 'They're crazy' excuse to justify sudden shifts in motives or character traits." Here's a preview of Bloodlines 2's RTX support Real-time raytracting is coming to Bloodlines 2 to make everything look a bit shinier and more reflective than it did before. The devs put together this handy video to show before and after sweeps with RTX on and off. Anything else we know? Vampire: The Masquerade—Bloodlines 2 will support ray tracing and DLSS, as Nvidia announced March 21. Bigger news: Mod support. The original game supported mods as well, so it only makes sense to allow that again this time around. Ray tracing/DLSS support also seems like a perfect fit for a setting all about moody lighting. Vampire stories are generally cast in a dark and ominous world (because of the whole not being-able-to-go-into the sun thing), so ray tracing should make those midnight shadows at the end of an alleyway look more threatening to both humans and the supernatural alike. Also, it wouldn't be a complete vampire party if a few developers didn’t return for more blood. Brian Mitsoda, designer and writer of the original Bloodlines, is on board again as Bloodlines 2's lead narrative designer. Rik Schaffer, who composed the OST on the original Bloodlines, confirmed via fan email that he has already been working on the Bloodlines 2 score over the last year as the main composer. The VO cast "might be one of the best VO casts of all time," claim Mitsoda and Hardsuit Labs' creative director. pcgamer.com
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Cerințe de sistem actualizate pentru Cyberpunk 2077
CouldnoT replied to sLoww ToV's topic in Games News & Discussions
@RobMar.REFORMED Sunt de acord cu tine. Topic closed. -
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CouldnoT replied to BIS aka OldNab's topic in Debates
Actually even “I hate Romanians” shouldn’t be accepted and still punished, what makes you’re point of view right is when you say “Romanian are bad at respecting each other” or “Romanian people are lazy” ( Its an example and doesn’t not belong to my thoughts ), as you said, and I respect this in you, is that we should judge people by their behavior but not insulting them in person. Expressing hate wouldn’t be acceptable anyhow. We can replace them by critics instead. -
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CouldnoT replied to BIS aka OldNab's topic in Debates
Numele tău: CouldnoT Poziţia ta: I agree Contrez poziţia lui: @Ailime Contraargument 1: We are talking about hate speech, how could we be free to express hate speeches ? We are not talking about different opinion It's clearly mentioned that we are talking about hate speeches a public speech that expresses hate or encourages violence towards a person or group based on something such as race, religion, sex, or sexual orientation. We should set a limit to free speeches, so we can live together. Contraargument 2: A majority of developed democracies have laws that restrict hate speech, including Australia, Denmark, France, Germany, India, South Africa, Sweden, New Zealand, and the United Kingdom according to Wikipedia ( source ). It can be far too easy for people to dismiss speech as empty words, or as something which is at worst, the kind of spiteful bullying any sensible person would ignore. But our right to safety must include psychological as well as physical safety. Alte precizări: - -
The aim of Among Us, the sleeper hit game of 2020, is to catch the ‘impostors’ sabotaging the spaceship. Photograph: InnerSloth If “sus” and “vent” mean nothing to you, then you’ve somehow missed out on the smash-hit multiplayer game Among Us. But with numbers playing the online game heading towards 100 million, maybe you’ll find out before Christmas how good you are at being an “impostor” . For the uninitiated, Among Us is the sleeper game hit of 2020. The premise is simple: it’s Cluedo or Wink Murder on a spaceship with four to 10 players of crewmates and impostors. The crewmates perform simple tasks for take-off, while impostors sabotage operations and kill other players. Impostors are the only players who can travel through vents – hence the significance of vent in Among Us. Gamers hold meetings to pick a suspect – which is where the word sus comes in – to jettison. The aim is to catch the impostors. The game, launched in 2018 by US software company InnerSloth, had been downloaded a respectable 1 million times by May 2019. But as lockdowns forced people around the world to stay at home and find new ways to link up with their friends, Among Us surged in popularity. By the end of September 2020, 60 million people were playing every day. This phenomenal success started in July on video-streaming platform Twitch when high-profile gamers began streaming themselves playing Among Us. Many YouTubers and TikTok influencers immediately followed suit. Its popularity even spread to politicians – a fortnight before the US presidential election, Hasan Piker, a political commentator on Twitch with 4.5 million followers, streamed a game of Among Us with leftwing congresswomen Alexandria Ocasio-Cortez and Ilhan Omar as part of an initiative to encourage young people to vote. This year has seen the rise of covideogamers – people who’ve taken up games to pass the long hours of lockdown. In the UK, the overall gaming population has increased by 63% in 2020. Among Us has undoubtedly benefited from a captive audience, but online multiplayer games have long been a great way to socialise. Online multiplayer games, such as Among Us, have been a great way to socialise during lockdown. Photograph: InnerSloth “They provide much needed contact during lockdown,” says Dr Peter Etchells, professor of psychology and science communication at Bath Spa University. “They allow us to blow off a little steam, and catch up with friends from our own homes.” Jack Weiner, an 11-year-old Londoner who originally saw Among Us on YouTube, uses the game to keep in touch with his social circle. “We played Among Us at my friend’s Zoom birthday party. It was way funnier listening to people trying to convince everyone who the impostor was than reading it on text in the game. My grandpa Alan has also learned how to play, and on Mondays I play with him and my cousins. He’s surprisingly good.” Etchells says that as well as the social element, the game’s dark tone rings true for a lot of people this year. “It is set in an environment that is becoming increasingly catastrophic, while we all desperately try to keep everything running smoothly.” Meg Wemyss, an 11-year-old from London who started playing Among Us with her friends two months ago after they saw it on TikTok, puts it another way: “It’s a lot of fun acting innocent and getting to kill people.” InnerSloth was developing a sequel to Among Us but the success of the first game means it is now focused on improving the original. Updates are to be announced on 10 December at the Game Awards, an annual celebration of the industry. Likely additions include turning murdered crewmates into guardian angels and a new area map that would change how matches could be played. Though Among Us is up for best multiplayer and best mobile game at the Game Awards, Etchells thinks it has just done what all good games have done, “which is to allow us to connect with the people we like and love. That’s the real power of video games; their ability to provide an unparalleled social experience.” theguardian.com
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New research published in Personality and Individual Differences suggests that grandiose narcissists are more likely to make bad decisions, owing to an overconfidence in their abilities and a tendency to ignore the advice of experts. Grandiose narcissism is characterized by an inflated sense of self-importance and entitlement, feelings of superiority over others, and a readiness to exploit others. People with these characteristics tend to make their way up the hierarchy within organizations, often ending up in positions of power. Whether narcissists make good or bad leaders is another story. Study authors Charles A. O’Reilly and Nicholas Hall wanted to investigate an underexplored topic — whether the decision-making tendencies of grandiose narcissists can jeopardize the organizations they lead. In a first study, 252 Americans of an average age of 36 completed a measure of narcissistic personality and then were presented with a scenario designed to assess their decision making. The decision involved making a monetary offer to acquire another company, and subjects were given the opportunity to read the opinions of three experts. The researchers took note of how many expert opinions subjects accessed and how much time they spent consulting them. After controlling for a range of socioeconomic variables, the researchers found that participants with heightened narcissism were more confident in their responses to the problem and spent less time considering the expert opinions at their disposal. They also rated expert opinions less useful when making difficult decisions than those lower in narcissism. The subjects who gave answers that were the least correct had higher confidence, were more impulsive, rated expert advice as less useful, and made less use of expert opinions when formulating their answers. As the authors observed, “It was not narcissism per se that led to the increased probability of making an incorrect choice but the effects of narcissism on how respondents accessed information.” The findings also revealed that, after discovering that their responses were incorrect, narcissists showed more confidence than non-narcissists, and were more likely to blame external sources for their incorrect decisions. A second study among 249 Americans presented subjects with a different problem which asked them to provide dates for important events in American History. This time, subjects gave their initial responses before being shown accurate estimates from experts and being given the chance to alter their answers. As in the first study, narcissists were more confident in their responses and rated expert advice as less useful. They were also less likely to change their responses after seeing the answers from experts. Moreover, this confidence was associated with reduced accuracy in responses. Specifically, “more confident respondents were less likely to adjust their estimates and had fewer correct answers.” As the researchers emphasize, their findings offer insight into how narcissism can contribute to poorer decision-making. “A decision maker who is overly confident in their own abilities who makes impulsive decisions, and who does not value the advice of experts is likely to make bad decisions,” the researchers say. “These tendencies make them potentially dangerous as leaders when their decisions can affect the lives and livelihoods of others.” As a real-world example, the authors acknowledge the link that some have made between Donald Trump’s narcissistic tendencies and his failure to effectively lead the U.S. response to the COVID-19 pandemic, noting that Trump’s shortcomings were “not a lack of information but his overconfidence in his own abilities, his unwillingness to listen to experts, and to his impulsive decision making. ” The study, “Grandiose narcissists and decision making: Impulsive, overconfident, and skeptical of experts–but seldom in doubt”, was authored by Charles A. O’Reilly and Nicholas Hall. psypost.org